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1. Any updates from Transgaming on Lion/Mountain Lion fullscreen? - in Macintosh [original thread]
Sir John Halsey wrote: Raketefrau wrote: It would make an awesome Christmas present.... What do you mean? I have mountain lion 15" rMBP and i can play in full screen. Its old style full-screen though. You can't swipe across workspaces ...
- by Esker Sheep - at 2012.10.29 23:09:00
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2. Easy fix to afk cloakers: Cumulative Cap Upkeep - in Player Features and Ideas Discussion [original thread]
Baroness Vulna wrote: DEATH TO AFK CLOAKING IN EVE ONLINE! (for definition of afk cloaking READ THE WHOLE THREAD!) No. AFK cloaking doesn't cause issues except to ISK/hour. No ships have been lost to AFK cloakers. ISK has not been made du...
- by Esker Sheep - at 2012.10.17 18:52:00
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3. Easy fix to afk cloakers: Cumulative Cap Upkeep - in Player Features and Ideas Discussion [original thread]
Someone doesn't know what those cloaked ships could be doing. 1. I could be sitting in an anomaly playing the long game, waiting for someone to come on grid to catch them. 2. I could be collating intel on PVE activity. Working out what you are d...
- by Esker Sheep - at 2012.10.17 05:39:00
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4. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Xylorn Hasher wrote: New bounty system will cause a big problems for Yarrbears. Going to lowsec to shoot someone ocassionally and then going back to hisec to farm / trade whatever will be very risky for them. That's too bad cuz people needs a ...
- by Esker Sheep - at 2012.10.15 15:49:00
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5. Sticky:Dev blog: The Retribution of Team Super Friends - in EVE Information Portal [original thread]
Tau Cabalander wrote: CCP SoniClover wrote: Also, bounties can now be placed on anyone, weGÇÖre removing the -1 security standing requirement currently in the bounty system. Oh cr** Not thrilled about this one. One would think that with ...
- by Esker Sheep - at 2012.10.15 12:14:00
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6. Changes to Low-sec/0.0 - in Player Features and Ideas Discussion [original thread]
1) No. The current rules work fine. Super Carrier and Titan pilots were aware of the inability to dock before they trained and jumped into their shiny. 2) No. That's what corporation/alliance intel is for. If you've got an expensive shiny then ge...
- by Esker Sheep - at 2012.10.09 14:28:00
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7. Cloaking Revisited- game balancing- AFK cloakers - in Player Features and Ideas Discussion [original thread]
Stigman Zuwadza wrote: Sooo... Lets pretend that being cloaked for a prolonged duration of time in the same spot has the effect of creating some sort of super magnetic ionic field around the ship. Over time this increases the signature radius...
- by Esker Sheep - at 2012.10.09 14:20:00
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8. Cloaking Revisited- game balancing- AFK cloakers - in Player Features and Ideas Discussion [original thread]
An AFK cloaker is no threat. They are AFK. Consider however the apparent AFK cloaker who is sat in system, perhaps only a few 100km off one of the gates, or the station, monitoring traffic periodically whilst they do other things on their main ac...
- by Esker Sheep - at 2012.10.09 14:11:00
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9. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
I must say that I like the way this is going. Lots of nice tears to be had. I'd like to see a change to the NPC timer though. Allow it to be changed to a PVP timer, and therefore able to be extended, if someone can aggress it before it expires. ...
- by Esker Sheep - at 2012.10.08 15:19:00
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10. Hauling improvements - in Player Features and Ideas Discussion [original thread]
I'd support a sort of mini-freighter, somewhere between the largest T1 industrial and a freighter. Say with 100k m3 hold space and low, mid-slots, and rigs. I don't think there should be any changes to regular freighters. Here are the recent pro...
- by Esker Sheep - at 2012.10.04 17:25:00
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11. where is armor mod that uses nanite paste to fix us. - in EVE General Discussion [original thread]
I think it should run on corpses. I have a station container full of them, they must be good for something
- by Esker Sheep - at 2012.10.03 13:53:00
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12. Time for CSM to go! - in Jita Park Speakers Corner [original thread]
Revolution Rising wrote: Alekseyev Karrde wrote: Telling the truth is childish? I think you're shooting for "restraint" instead of maturity. But I've been quite consistent in how I've dealt with trolls, esp alt trolls, before, during, and i...
- by Esker Sheep - at 2012.10.01 12:32:00
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13. Lack of All Race Non-Capital Carriers - in Player Features and Ideas Discussion [original thread]
This isn't a way of training for carrier, but rather a way of getting a carrier like ship into high-sec. Given that its possible to complete L4 missions in a drone Domi, and this is a drone Domi x 2, I can't see the justification other than allow...
- by Esker Sheep - at 2012.10.01 11:57:00
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14. Electronic Attack Frigates - in Player Features and Ideas Discussion [original thread]
Erm ... isn't there already a thread for this, as part of the winter expansion rebalance, in this forum? Do we really need another thread?
- by Esker Sheep - at 2012.10.01 11:38:00
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15. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Nestara Aldent wrote: Sorry I wont fill a freighter with 5b or more of rigged ships and modules. It simply makes no sense. Why the game should be a PITA just so someone can suicide gank completely helpless victiom (theres no way to prevent sui...
- by Esker Sheep - at 2012.10.01 09:04:00
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16. Yet another Cloaking thread.... again - in Player Features and Ideas Discussion [original thread]
The Mach wrote: AFK cloaking = bad System cloak camping = ok How do you know that someone is AFK? They could have a cloaky alt in system as a scout whilst they do stuff with their main. Does this make them AFK? As others have said, you h...
- by Esker Sheep - at 2012.10.01 08:55:00
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17. Sentry Drones - in Player Features and Ideas Discussion [original thread]
+1 to this. The speed should be slower than that of heavies though. The combination of the slow speed and deployment time could be tuned to ensure that there's no change in balance.
- by Esker Sheep - at 2012.10.01 07:57:00
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18. Pay Per Kill - in EVE General Discussion [original thread]
Hrothgar Nilsson wrote: No insurance for negative sec status pilots with bounties on their head.
----Bounty placement would cancel existing insurance policies. ----For example, RL insurance companies have the discretion to decline clients t...
- by Esker Sheep - at 2012.09.27 14:50:00
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19. Pay Per Kill - in EVE General Discussion [original thread]
I think this is an interesting idea that is worthy of further investigation. Its certainly better than the current bounty system, and does fit with lore. What would happen to the number if you restricted it to pilots with a sec status of -5 or l...
- by Esker Sheep - at 2012.09.26 11:33:00
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20. PLEASE NERF HIGHSEC MINING ISK/H. (YES, I AM A MINER.) - in Player Features and Ideas Discussion [original thread]
After much consideration ... No don't do this. 1. You shouldn't be losing retrievers to belt rats. If you are then you/your corp/your alliance are doing it wrong. 2. If you can't make money mining ABC ores in nullsec then you/your corp/your all...
- by Esker Sheep - at 2012.09.21 14:24:00
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